Round 1 Bug fixes and Quality adjustments
The Beacon » Devlog
Bug Fixes:
- Fixed stair glitch that "glued" the player in between stairs and wall, causing starvation and loss of progress.
- Fixed bookshelf glitch that soft-locked in a pause state while bookshelf was open.
- Fixed energy/sanity restore glitch that prevented energy/sanity restoration when you sleep.
- Fixed several font symbols that weren't rendering properly.
Quality Improvements:
- Adjusted several variables and added code to better pace the game, especially with onboarding/tutorial.
- Tutorial popups stay on screen until their tasks are accomplished.
- Tutorial popups have been rewritten for better clarity.
- Ship spawner has been delayed initially to allow breathing room in the beginning of the game.
- Lens polishing speed improved by 50%.
- Ship spawning pauses at the end of each night.
- Changed the font in several areas of the bookshelf to, hopefully, improve readability.
- Opening the bookshelf now pauses the game.
- I may have forgotten something but either way, it's better now...play it!
Files
TheBeaconV1.zip Play in browser
3 days ago
The Beacon
A modular psychological horror game about duty, dread, and the loop. Light the beacon. Survive the night.
| Status | Released |
| Author | Thrstymnd |
| Genre | Survival |
| Tags | Atmospheric, Casual, Dark, Horror, Indie, Psychological Horror, Short, Singleplayer, supernatural, Survival Horror |
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